Played with various angles on how to approach the building. I also tweaked the sunpath to create an animated time lapse of shadow.
The interior of the building is small and narrow. Therefore I decided to focus the animation on the exterior.
The rendering of the animation was a pain in the ass, tedious and long but the outcome and product of it all is satisfying nonetheless.
I did a test render before continuing to carry out more renderings. I came up with two variations of the animation. the first was a lil melancholic while the second one was sped up and has a much brighter feel towards it. The video tries to show the much minimalistic form of the building and the lightness of its architecture, how it seems to float on an island situated in the middle of a lake.


